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Monster Hunter Wilds Review – Open World, Open Wounds

Visuals and Performance

Monster Hunter Wilds may not push the boundaries of graphical fidelity, but it still delivers a solid visual experience. Environments are detailed enough to draw you into the world, and the monster designs are, as always, excellent. That said, the game could definitely benefit from a bit more polish in some areas textures can look flat, and animations occasionally feel stiff. However, what really stands out is the performance. The game runs beautifully from start to finish. No frame drops, no hitches, no crashes. Whether you’re in the middle of a chaotic group hunt or exploring a new biome, it stays smooth the entire time. It might not win any visual awards, but the technical stability more than makes up for it.

Story

As with most Monster Hunter titles, the story is serviceable at best. It exists mainly to guide you from one hunt to the next, and that’s perfectly fine. You’re not here for an emotional rollercoaster or deep character arcs you’re here to take down massive beasts and craft armor out of their remains. That said, the new world setup does offer some interesting lore tidbits, and the overall presentation is clean and functional. Just don’t expect anything groundbreaking on the narrative front.

Gameplay

Gameplay is where Monster Hunter Wilds shows its claws. Combat feels better than ever, with a variety of new mechanics that make encounters more fluid, responsive, and dynamic. Movement has been improved, and the new traversal tools give you more freedom to chase or escape monsters across larger, more open zones. Weapon variety is as satisfying as ever, and every weapon class feels like it’s had meaningful tweaks.

The downside? The difficulty curve feels noticeably lower, especially for veteran players. With all the new tools and combat enhancements, fights are easier to control, and you might find yourself steamrolling monsters that would have been a real challenge in previous games. While that’s great for accessibility and onboarding new players, it leaves long-time fans craving more intensity.

The biggest issue right now is the endgame. Once the credits roll, there’s not much incentive to keep playing. There’s essentially one monster that’s worth farming, and the grind starts to feel hollow pretty quickly. It’s a bit of a letdown for a game that otherwise gets so much right. Of course, Capcom has a strong track record with post-launch content, and updates will likely fix this over time but at launch, it’s hard to ignore.

Verdict
8 out of 10

Monster Hunter Wilds is a fast, fluid, and fun evolution of the series. The improved combat, smoother controls, and stable performance make it a joy to play. While the story is forgettable and the endgame currently lacks substance, the core experience is strong and highly addictive. For long-time fans, it offers enough innovation to stay fresh. For newcomers, it’s the most approachable entry yet. With future updates, it has the potential to become something truly great but even now, it’s absolutely worth diving into.

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